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University of Lincoln
NON ASSIGNED
 Department of Computing and Informatics
Introductory Games Studies - 0809
 
  Recommended Reading
 
Module Code Year/Level From To
CGP1001M-0809 1 1/9/2008 1/9/2009
 
Resource List created by   Mark Doughty
 
Owner Email(s): mdoughty@lincoln.ac.uk
Comments
The recommended reading list for this unit is not an indication of the total reading you are required to do in order to perform well in this unit. You should be prepared to research wider topics to enhance your understanding of the subject area. You are not required to buy any of the texts presented in this reading list.
 
Resources Ordered By:
 
Books Importance Availability

[Book]

Rabin, Steve  (2005).  Introduction to game development. . Charles River Media.  
 
Recommended
Check Library
/ Options

[Book]

Moore, Michael E.  (2006).  Introduction to the game industry. . Prentice Hall.  
 
Recommended
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/ Options

[Book]

Dunn, Fletcher   Parberry, Ian  (2002).  3D math primer for graphics and game development . . Wordware Pub..  
 
Background
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/ Options

[Book]

Tremblay, Christopher  (2004).  Mathematics for game developers. . Thomson Course technology.  
 
Background
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/ Options

[Book]

Wolf, Mark J. P.Perron, Bernard  (2003).  The video game theory reader. . Routledge.  
 
Background
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/ Options
 
Web sites Importance Availability

[Web Link]

Edge Magazine Recommended Check
 
Video games, game news, and gaming jobs.  

[Web Link]

Gamasutra Recommended Check
 
The art & business of making games.  

[Web Link]

GameDev.net Recommended Check
 
All your game development needs.  

[Web Link]

Game Maker Recommended Check
 
Game Maker allows you to make exciting computer games, without the need to write a single line of code.  
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